Pipeline governance for 3D studios

The operating system your 3D pipeline has been missing

AI generation floods studios with assets. Quadify Studio governs what happens after — validation, conformance, lifecycle tracking, and team visibility, all wired into the tools your artists already use.

Built on shipping Anvil products QSuite · Quadify Ultra · AssetSentinel
STUDIO HEALTH LIVE
78
PIPELINE SCORE
4
BLOCKERS
11
WARNINGS
247
ASSETS
RECENT EVENTS
The problem

AI gave you speed.
It didn't give you a pipeline.

Meshy, Rodin, and Tripo are getting better every month. The problem is not the assets — it's what happens to them after generation.

No naming consistency

Generated assets arrive with random names. Nothing conforms to your engine's conventions. Rename everything, every time, by hand.

Polycount chaos

Hero mesh at 800K triangles. Background prop at 12K. No one enforcing budgets. Engine performance suffers before you even notice.

No team visibility

Four artists importing assets all day. No one knows what's validated, what failed, or who touched what. Issues surface in review, not at import.

No asset history

What LOD tier is that mesh? Was it baked? Which scene uses it? The answer is buried in chat logs or lost entirely.

How it works

Configure once.
Enforced everywhere.

01

Define your studio profile

Set your engine targets, polycount budgets per asset tier, naming conventions, and LOD policy once in the web dashboard. Every tool in the suite enforces it automatically from that point on.

02

Artists install the plugin

Sign in to QSuite inside UE5 or Quadify Ultra inside Blender. Their environment is already configured. Onboarding a new artist is install, sign in, done.

03

Assets validate on import

Every asset that enters the pipeline is checked against your studio profile automatically. No extra step for the artist. Issues surface immediately, not at review.

04

Leads see everything

The web dashboard shows real-time pipeline health across the whole team. Blockers are visible before they reach the game build. Asset history is a query, not a conversation.

Features

Built on tools already shipping.

Every subsystem in Quadify Studio maps directly to an existing Anvil product. The work is integration and cloud-enabling — not new invention.

Studio profile

Pipeline rules, your way

Polycount budgets per asset tier, naming conventions with prefix/suffix/case rules, LOD generation policy, UV channel conventions and texel density targets. One config, every artist, every tool.

New — web dashboard
Asset lifecycle

Every asset, fully tracked

Intake source, validation history with per-rule pass/fail log, processing steps applied, export events with engine target and timestamp, re-use references across scenes. Your asset library becomes a managed, queryable database.

Cloud API + plugin events
Team layer

Studio-wide visibility

Seat-based licensing with role assignment. Shared studio profile — one configuration, all team members. Activity audit log showing who imported, validated, and exported, and when.

New — cloud layer
AI intake

Meshy, Rodin, Tripo

A standardized connector that accepts assets from AI generation platforms and routes them into the lifecycle tracker for validation. Generation platforms become supply chain partners, not chaos sources.

Evolved from Quadify Bridge
Engine bridge

Lives inside your project

QSuite reporting into the cloud from UE5. BlendUnreal and BlendUnity as feeder pipelines. Quadify is woven into daily workflow — not an optional step you remember to run before shipping.

QSuite + BlendUnreal + BlendUnity
The strategic bet

As generation gets better, Quadify Studio becomes more valuable — not less.

Every improvement in AI generation quality increases the volume of assets flowing through production pipelines. More volume, more chaos, more need for the conformance and governance layer. Quadify Studio is built for the world where generation is cheap and governance is the scarce resource.

10×
more assets, same team size — that's what AI generation delivers. Quadify Studio is how you keep the pipeline from breaking under the load.
Pricing

Start solo. Scale with your team.

Existing Quadify Ultra, Pro, and Premium licenses are additive — Studio subscriptions target leads and technical directors, not individual artists. No cannibalization.

Indie
$29/mo
1 seat · 5 projects · 500 assets/mo
  • Studio profile setup
  • Conformance engine
  • QSuite cloud integration
  • Asset lifecycle tracking
  • Web dashboard
Join waitlist
Pro Studio
$249/mo
Up to 15 seats · Priority cloud jobs · SLA
  • Everything in Studio
  • Unlimited assets/mo
  • CI/CD headless CLI
  • AI intake connectors
  • Asset re-use tracking
  • Priority support
Join waitlist
Enterprise
Custom
Unlimited seats · Private cloud option
  • Everything in Pro
  • Private cloud deployment
  • Custom onboarding
  • Annual invoicing
  • Dedicated support SLA
  • Quadify REST API access
Contact us
Early access

Your pipeline is only getting busier.
Get ahead of it.

Early access launches with QSuite cloud integration. Join the waitlist and get 30 days free on any plan at launch.

You're on the list. We'll be in touch before launch.

No spam. One email when early access opens.